This report evaluates NYC's digital games industry and its six sectors game developers, publisher/developers, retail and arcades, professional and financial services, esports, and non-profits and education. It explores the sectors' economic impacts and their characteristics, dynamics, and trends.
This report evaluates and describes the economic impact of the 7 key sectors that comprise NYC's film and television industry: motion picture talent, subscription programming, television broadcasting, advertising and media buying, postproduction and other services, and distribution and consumption.
White paper explaining rationale for rapidly increasing recycling citywide in the 1990s, and to propose supporting legislative and policy initiatives. Outlines policies and programs needed to attain a 15% recycling goal by 1991.
The purpose of the Part I Experience Study report is to provide high-level observations of the demographic assumptions used in the actuarial valuations performed by the Office of the Actuary (OA) for these systems compared to the experience.
The purpose of the Part I Experience Study report is to provide high-level observations of the demographic assumptions used in the actuarial valuations performed by the Office of the Actuary (OA) for these systems compared to the experience.